Mid-Level Unity Game Developer
Open to offersNew to PlatformFacundo C. is a seasoned Unity Game Developer with over four years of experience, specializing in creating commercial titles for PC, console, and mobile platforms. Currently, he is an integral part of Mega Cat Studios, contributing to the development of God of War: Sons of Sparta with expertise in C# programming. His role includes implementing UI systems for gameplay HUDs and complex menu workflows, ensuring performance optimization and accessibility. Previously, Facundo served as the lead C# Developer on Tower Hell at Gecko Games Dev, where he designed core gameplay features and effectively reduced resource consumption by 18% through refactoring. His proficiency in using Git, adhering to agile workflows and employing SOLID principles, along with technical acumen in optimizing gameplay systems, has been instrumental in delivering high-quality, production-ready UX solutions. Facundo holds a Bachelor's Degree in Video Game Development from Universidad Argentina de la Empresa (UADE) in Buenos Aires.