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John C. — Mid-Level Game Developer from Philippines

John C.

Mid-Level Game Developer

Philippines 3-6 years
Open to offersNew to Platform
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About

John Carlo R., a dynamic professional in the field of Entertainment and Multimedia Computing, began his career as a Unity Developer at JLCG, where he integrated advanced technologies, such as AR and Kinect sensors, to create immersive experiences. At ALORICA, he excelled as a Customer Service Representative, specializing in managing credit card inquiries, security concerns, and identifying fraudulent activities. As the Lead Developer at NTEK, John Carlo has led the creation of cross-platform multiplayer titles, NFT projects, and single-player educational games for international clients. His work includes a VR educational experience for Mindanao State University, showcasing his versatility in optimizing game delivery with Unity Addressables. John Carlo has further demonstrated his technical prowess by developing web and mobile projects using React and React Native and leveraging platforms like Microsoft Azure for database hosting.

Experience

  • Lead Developer

    NTEK · 2021 — Present
    Led the development of cross-platform multiplayer titles for PC, Android, and iOS using Photon, including a specialized NFT-integrated project. Designed and developed single-player educational games targeting international school clients, with a focus on optimized mobile performance for Android. Created a VR educational experience for Mindanao State University, utilizing Mirror for low-latency LAN multiplayer functionality. Enhanced game delivery by implementing Unity Addressables for efficient DLC management and modular content updates.
  • Customer Service Representative

    ALORICA · 2019 — 2020
    Managed high volumes of customer inquiries related to credit card accounts, such as billing discrepancies and payment processing. Acted as a first responder for security concerns, handling reports of lost/stolen cards and identifying potential fraudulent activities.
  • Unity Developer

    JLCG · 2018 — 2019
    Integrated specialized hardware, including AR and Kinect sensors, into Unity to create motion-controlled user experiences. Developed a custom Event Registration System with automated data processing and direct-to-hardware ID card printing functionality.

Skills & Expertise

Education

  • Bachelor of Science in Entertainment and Multimedia Computing
    University of Caloocan City · 2015 — 2019