Senior Unity Game Developer
Open to offersNew to PlatformRomeo C. F. is a highly experienced Senior Unity Developer and Game Developer specializing in 2D and 3D design with over 15 years of hands-on experience. He has delivered comprehensive solutions across mobile, desktop, web, and VR platforms. At companies like APP MACHINA, TTECH CREATIONS, and Eyeball Games, Romeo developed robust Unity game frameworks for mobile and desktop environments, integrating complex systems for monetization and custom frameworks tailored to his employers' needs. He has extensive skills in programming, utilizing technologies such as dependency injection, MVC, MVVM, and other OOP design patterns. His technical expertise extends to using Zenject, DOTS, and managing assets alongside game profiling. He is adept in using AI pipelines for development and Playfab updates while also being proficient in UI/UX design, animation, and teaching aspiring developers. Romeo’s portfolio is rich with diverse projects, including casino games, business applications, and sophisticated VR setups, underlining his broad impact across the tech industry.
Senior Unity developer who builds reusable frameworks and systems that make entire teams faster, not just individual features. Dual expertise in programming and 2D art — I prototype, animate, and ship end-to-end without waiting on other departments. Deep knowledge of Unity's 2D animation pipeline means my systems are artist-friendly and performant by design. Actively using AI tools in production workflows to accelerate development and iteration. One hire that covers engineering, art production, and tooling — reducing bottlenecks, headcount needs, and cross-department friction.