Angelo R. is a game artist and developer with academic training from Far Eastern University Alabang in Information Technology, specializing in Animation and Game Development. With hands-on roles as a Lead Artist and Pixel Artist, Angelo has contributed to the creation of 2D and 3D assets for projects such as “Minatamis: A 3D Filipino Dessert Simulator Game for PC,” “Tusok Tusok: Basta kay Samuel, Timpladong next level,” and a 2D shooting game with Pixel Z. Proficient in Unity (C#), 3D Modeling & Design using Maya and Blender, and digital art tools like Photoshop and Substance Painter, Angelo’s experience spans gameplay mechanics, environment creation, animation, and texture painting. Angelo’s work in the game development and digital art industries is further recognized through activities with the Junior Philippine Computer Society and awards such as an artist poster win at Artix Entertainment.
Sign in as an employer to save this profile or invite Angelo R. to a job.
Sign in as an employer