0 viewsjobseeker
Nino J. — Junior Full-Stack Developer from Philippines

Nino J.

Junior Full-Stack Developer

Philippines No experience yet
Open to offersNew to Platform
Languages
EnglishTagalog
Video Introduction
No video introduction yet
The candidate has not added a video.
Contact information and social networks are private. Connect to unlock.
Hidden

About

Niño Janre V. is a BS Information Technology graduate with a focus on Software Engineering, recognized for his comprehensive experience in developing full-stack web applications, Android games, and UI/UX designs. He successfully delivered user-focused applications from conception to production and demonstrated proficiency in IoT systems, database architecture, and game development. His academic achievements include being a consistent Director's Lister at Aklan State University and receiving national recognition for his contribution to the TerraFarm IoT Plant Monitoring System. During his tenure, he undertook an on-the-job training project for a government procurement system, where he engineered secure front-end interfaces and orchestrated the creation of database entity-relationship diagrams. Additionally, as an Android Game Developer, he developed a 3D game applying his skills in Unity and JSON. As a freelancer, his expertise extends to configuring and maintaining computer systems. His certifications encompass AI Prompt Engineering and Data Privacy, complementing his technical foundation.

Experience

  • Web Developer

    Government Procurement Project · 2026 — 2026
    Engineered secure, responsive front-end interfaces for a government-based procurement system in alignment with official specifications. Designed and documented database entity-relationship diagrams to support back-end development workflows and gathered user requirements to inform UI and system architecture decisions.
  • Android Game Developer

    Student Thesis — EcoQuest · 2025 — 2025
    Developed a fully interactive 3D Android game applying object-oriented programming, Unity UI, and JSON-based data persistence. Built scalable and maintainable game systems covering controls, UI flows, and save/load mechanics.
  • Computer Technician

    Freelancer — Self-Employed · 2017 — Present
    Assembled and configured diverse computer systems across Intel and AMD platforms for client use. Diagnosed and resolved hardware and software issues, consistently delivering reliable and efficient solutions. Optimized system software by eliminating bloatware and tuning configurations to meet individual user needs.