Senior Texture and Lighting Artist
Open to offersNew to PlatformVoltaire C. is a seasoned Senior Texture & Lighting Artist and Background Artist with extensive experience in both film and video game industries. Currently serving at Rez Creative in Montreal, Quebec, he specializes in creating high-resolution PBR textures and developing advanced material and shader designs for renowned AAA clients, including Ubisoft and Nacon, using Unreal Engine. Voltaire has a profound ability to bridge artistic vision and technical performance, thanks to his expertise in real-time lighting and scene composition. With a career spanning several high-profile projects, he has contributed significantly to productions like 'The Tales of Hasheesh' at Half Wolf Entertainment and Disney projects through Clockwork VFX in Dubai. His arsenal of skills includes proficiency in Maya, Blender, and Substance Painter, making him adept at creating high-fidelity textures and immersive environments. He holds a Bachelor of Fine Arts in Advertising from the University of Santo Tomas, underscoring his artistic foundation.